A vibrant roguelite auto-shooter. Dive into elemental biomes, crush the monsters, and walk away loaded with loot.
Worlds to conquer
Glittering frozen halls where the cold truly bites.
Overgrown ruins crawling with wild creatures.
Molten depths forged in lava and fury.
Stronger every run
Take on bosses and elites on every floor.
Grab gold, gems and rare items every run.
Crack treasure chests for guaranteed rewards.
Upgrade helmets, armor, staves, amulets and rings.
Combine affixes into devastating builds.
Before you dive in
In an auto-shooter, your character fires on their own, so you focus on movement and dodging. BiomeBreaker takes that fast-paced action and adds roguelite structure: one run is 10 rooms, the 10th is a boss, and you come back stronger every time you die.
BiomeBreaker is coming to mobile, on iOS and Android. The release date isn't announced yet. Pre-register to be notified at launch, with a free founder's chest.
Biomes to conquer, each with its own progression and loot: Snowveil Fjord (frost), the Amber Marches (nature), Emberforge Caldera (fire), and more to come. Two ways to play: Biome mode, which you farm freely, and Tower mode, a separate long-term progression.
Between runs you grow your gear: five equipment slots (weapon, ring, amulet, cape, hat), biome-themed sets, and arcanes (one active dash and one active skill). You stockpile gold, essence and other resources to get stronger run after run.
BiomeBreaker is published by Plixen, an independent studio. The art direction aims for maximum readability (cel-shaded, bold colors) over portrait action gameplay.
Drop your email in the pre-registration form below: we'll let you know the moment BiomeBreaker is available, with a free founder's chest at launch. No spam, one-click unsubscribe.